![]() Then press and hold the small sync button on the back near the charging port until the LED starts blinking more rapidly. Press and hold the guide( X) button until the LED starts blinking. Sometimes this is required after having connected to a Playstation console or other device. If you have difficulty getting the controller to pair to the console, press and hold the reset button on the back of the controller for a few seconds and try again. When done correctly the blink pattern will resemble a heartbeat, otherwise it will blink on and off at a constant rate. Press and hold the PS + share buttons simultaneously until the lightbar starts blinking. Note: to avoid unwanted behaviour if using the controller in USB wired mode, this only works from the usual Controllers->Change Grip/Order screen. Once the controller LEDs start flashing, disconnect the USB cable and hit the PS button. To pair this controller, you will need to connect it to the console via USB cable. It is recommended that you perform an analog stick calibration for these controller types where applicable, as every controller has different analog stick range and center position but unlike Switch controllers, there is no stored factory calibration. Press the red sync button on the back of the controller. Below are instructions on entering this mode for some of the common console controllers. The supported controllers each have their own methods for entering pairing/sync mode. Re-pairing is only required if you have connected the controller to another device or emummc. Your controller is now paired and can be reconnected at any time without having to re-enter this screen. If successful, you should see a Paired notification show in the top left of the screen. On this screen, place your controller into pairing mode (see below) and wait a few seconds. ![]() Controllers are paired from the system menu under Controllers->Change Grip/Order, and not Pairing New Controllers or Search for Controllers as common sense may lead you to expect. Nintendo made some rather confusing naming choices with their controller menu items. If you find something that's broken please open a support issue on this github page. Most other native features should just work (with the exception of things like firmware update). Button mappings can be changed from the official system menu at System Settings->Controllers and Sensors->Change Button Mapping. The button combos MINUS + DPAD_UP and MINUS + DPAD_DOWN are provided for all controllers to function as an alternative for CAPTURE and HOME buttons in cases where there are not enough face buttons available. This means that A/B and X/Y buttons will be swapped for controllers that use an Xbox style button layout rather than using what is printed on the button. Once connected, your controller's buttons are mapped as closely as possible to the physical layout of a Switch Pro Controller. Note that unofficial controllers cannot be used to wake the console. There is no need to re-pair them every time. Once paired, controllers will seek out and reconnect to the console automatically when woken up. There is (currently) no Mission Control "app" to be opened.Ĭontrollers must first be paired with the console (see below) before they can be used. This means that you can pair and configure new controllers via Nintendo's own system menus, without the need to load additional homebrew applications. It enables the use of unsupported Bluetooth controllers as if they were native Pro Controllers. Mission Control is primarily a sysmodule (background process) that gets loaded by Atmosphère at boot time and runs indefinitely alongside the rest of the operating system. See here for information on identifying the Bluetooth variant. Older variants use a proprietary 2.4Ghz protocol and cannot be used with the Switch. * Not all Xbox One wireless controllers support Bluetooth. AtGames Legends Pinball Controller + Arcade Control Panel.8BitDo ZERO (Most other 8BitDo controllers have a Switch mode available.8BitDo Ultimate 2.4G Wireless Controller.8BitDo SN30 Pro Xbox Cloud Gaming Edition.Microsoft Xbox Elite Wireless Controller Series 2.Microsoft Xbox One S/X Controller (not to be confused with Series S/X controllers - these use Bluetooth LE, which isn't currently supported)*.Sony Dualsense (Playstation 5) Controller.Sony DualShock4 (Playstation 4) Controller.Sony Dualshock3 (Playstation 3) Controller.Nintendo Wii Balance Board (experimental).Nintendo Wii Remote + extensions (Nunchuck, Classic Controller, Classic Controller Pro, SNES Mini, TaTaCon (Taiko drum), MotionPlus).If you have a third-party variant of one of the below, or a Bluetooth controller that isn't listed, consider submitting a controller request issue. Currently, the following controllers are supported.
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